Seamlessly integrate your Python code with your favorite APIs and databases, using WayScript.
Write Python code.
See Code Editors for more information on composing code in WayScript.
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Working with Variables
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Inputs
WayScript's python editor lets you reference Variables that exist in your program. To do this, you can reference them through the variables dictionary.
As an example, let's create a variable called "Location" and set a value of "Brooklyn, NY"
You can reference the Location variable in your python script with this code:
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location = variables["Location"]
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More abstractly, you reference any variable with the format:
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var = variables["<var_name>"]
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You can drag your WayScript variables into your Python code to reference them that way, as well.
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Outputs
You can also output data from your python scripts and turn these into variables that can be used by other Modules in your program.
You can do this with the variables dictionary in the following format:
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variables["<Var Name>"]= variable
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# example
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from datetime import datetime
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variables["Date"]=str( datetime.today())
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WayScript outputs can only be data structures such as strings, lists, dictionaries, etc., but cannot be class objects.
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Running Python
While working on your script, you can press the "Run Code" button inside the Python module to run the Python code and see updated results.
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Adding Additional Requirements
The Python module comes with many pre-installed Python Libraries. However, if you would like to use a module that isn't already installed, you can declare those requirements in the "Requirements.txt" file.
This example will install the wayscript-python package from GitHub, with the egg named "wayscript".
In order for this to work properly, you may also need to add all Python requirements from the project you are referencing to your requirements.txt file as well.
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Importing Code from Other Files
You can import code from the other Python files in your File Browser. For example, suppose you have a file called foo.py, which has a method bar.
You can import and use the bar method in scratch.py by using a relative import:
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from.foo import bar
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Example of importing and using the method "bar" from "foo.py"
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Code Snippets
See the page below for snippets of example code for achieving different tasks using the Python module: